MapleStory M Mesos: How to Change Look

  •  Highly suggested.KMST made some modifications whose purpose would be to prevent people from having a single Maplestory mobile mesos  ability to train (or boss).Things like adding cooldowns or necessitating charge-up, effectively changing the playstyle of classes that used to rely on a single maplestory skill.

    And I can not help but ask: why is this necessary? Some might say that spamming one maplestory skill all day every day is boring. So? The game has plenty of classes that have to, or benefit from, alternating/chaining/combo'ing skills. Play one of those if you discover the one-key classes boring. Individuals who picked the monotonous classes, presumably enjoy that playstyle.

    Some may say that relying upon a single maplestory ability is lazy. However, what of it? Provided that spamming one skill on class A doesn't get you any better rewards than varying abilities on class B (in terms of maplestory2 DPS or anything else), why don't you let lazy people be lazy?

    Ultimately, there is the issue of keyweighting. what to make with mesos in maplestory m  you can spam one maplestory skill all day, a stone could do it for you. However, for this, there are several other solutions, like forcing movement after some variety of strikes. The sport has this, it just needs to make certain all abilities are restricted in this way. There's no need to force people into playstyles they do not enjoy, simply to prevent cheating.

    Bottom line: Attempting to induce the same alternating-skill playstyle on all courses is bound to alienate a large portion of the game's players. I think it's a mistake.

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